![]() Plus, no, it doesn't support full desktop opengl. Now, you do know Dolphin is mostly CPU bound, and even in that video it acknowledges that the Vita has a terribad CPU? So it's got a half-decent GPU for a handheld. The video just might, (I emphasize) MIGHT, change everyone's mind. ![]() And pure logic may argue that Wii can be emulated on Vita. I might not do enough research on C and C# but I do know this, I follow logic. Here's a good video on the capability of the vita. In all seriousness, I'm going to take a crack at the untried.ĮDIT: Also, the Vita can run Unity 4, so what do you mean it can't run open GL 3.3? I couldn't see killzone mercenary running on Open GL 3 or 3.0 alone with solid FPS like the Vita does. Because I know compling your guys jit arm to vitas arm cpu isn't like simply pressing a button and everything is done. ![]() I'm going to get staticy on the code in a hot minute. But in all seriousness, can any of you show me the open source for the latest android dolphin revision. (01-19-2017, 06:34 AM)JoeRaptorisback Wrote: I mean, the Vita's not toaster now, any of you touched one? It aint toasty at all.
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